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# Orca
#
# Copyright 2006-2008 Sun Microsystems Inc.
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Library General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Library General Public License for more details.
#
# You should have received a copy of the GNU Library General Public
# License along with this library; if not, write to the
# Free Software Foundation, Inc., Franklin Street, Fifth Floor,
# Boston MA 02110-1301 USA.
"""Exposes a dictionary, pronunciation_dict, that maps words to what
they sound like."""
__id__ = "$Id$"
__version__ = "$Revision$"
__date__ = "$Date$"
__copyright__ = "Copyright (c) 2006-2008 Sun Microsystems Inc."
__license__ = "LGPL"
def getPronunciation(word, pronunciations=None):
"""Given a word, return a string that represents what this word
sounds like.
Arguments:
- word: the word to get the "sounds like" representation for.
- pronunciations: an optional dictionary used to get the pronunciation
from.
Returns a string that represents what this word sounds like, or
the word if there is no representation.
"""
if isinstance(word, unicode):
word = word.encode("UTF-8")
try:
lowerWord = word.decode("UTF-8").lower().encode("UTF-8")
if pronunciations != None:
return pronunciations[lowerWord][1]
else:
return pronunciation_dict[lowerWord][1]
except:
# If you want a character name to be spoken, treat it as a
# punctuation character at LEVEL_NONE in puncutation_settings.py.
# See, for example, the left_arrow and right_arrow characters.
#
#return chnames.getCharacterName(word)
return word
def setPronunciation(word, replacementString, pronunciations=None):
"""Given an actual word, and a replacement string, set a key/value
pair in a pronunciation dictionary.
Arguments:
- word: the word to be pronunced.
- replacementString: the replacement string to use instead.
- pronunciations: an optional dictionary used to set the pronunciation
into.
"""
key = word.decode("UTF-8").lower().encode("UTF-8")
if pronunciations != None:
pronunciations[key] = [ word, replacementString ]
else:
pronunciation_dict[key] = [ word, replacementString ]
# pronunciation_dict is a dictionary where the keys are words and the
# values represent word the pronunciation of that word (in other words,
# what the word sounds like).
#
pronunciation_dict = {}