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# Orca
#
# Copyright 2004-2008 Sun Microsystems Inc.
# Copyright 2001, 2002 BAUM Retec, A.G.
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Library General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Library General Public License for more details.
#
# You should have received a copy of the GNU Library General Public
# License along with this library; if not, write to the
# Free Software Foundation, Inc., Franklin Street, Fifth Floor,
# Boston MA 02110-1301 USA.
"""Provides methods that convert the role name of an Accessible
object into localized strings for speech and braille."""
__id__ = "$Id$"
__version__ = "$Revision$"
__date__ = "$Date$"
__copyright__ = "Copyright (c) 2004-2008 Sun Microsystems Inc."
__license__ = "LGPL"
import debug
import settings
import pyatspi
from orca_i18n import _ # for gettext support
from orca_i18n import C_ # to provide qualified translatable strings
########################################################################
# #
# Rolenames derived from atk/atk/atkobject.c:role_items. #
# #
########################################################################
#[[[TODO: eitani - These are here for backward compatability, they should
#disappear]]]
ROLE_INVALID = "invalid"
ROLE_ACCEL_LABEL = "accelerator label"
ROLE_ALERT = "alert"
ROLE_ANIMATION = "animation"
ROLE_ARROW = "arrow"
ROLE_CALENDAR = "calendar"
ROLE_CAPTION = "caption"
ROLE_CANVAS = "canvas"
ROLE_CHECK_BOX = "check box"
ROLE_CHECK_MENU_ITEM = "check menu item"
ROLE_COLOR_CHOOSER = "color chooser"
ROLE_COLUMN_HEADER = "column header"
ROLE_COMBO_BOX = "combo box"
ROLE_DATE_EDITOR = "dateeditor"
ROLE_DESKTOP_ICON = "desktop icon"
ROLE_DESKTOP_FRAME = "desktop frame"
ROLE_DIAL = "dial"
ROLE_DIALOG = "dialog"
ROLE_DIRECTORY_PANE = "directory pane"
ROLE_DOCUMENT_FRAME = "document frame"
ROLE_DRAWING_AREA = "drawing area"
ROLE_ENTRY = "entry"
ROLE_FILE_CHOOSER = "file chooser"
ROLE_FILLER = "filler"
ROLE_FONT_CHOOSER = "fontchooser"
ROLE_FORM = "form"
ROLE_FRAME = "frame"
ROLE_GLASS_PANE = "glass pane"
ROLE_HEADING = "heading"
ROLE_HTML_CONTAINER = "html container"
ROLE_ICON = "icon"
ROLE_IMAGE = "image"
ROLE_INTERNAL_FRAME = "internal frame"
ROLE_INPUT_METHOD_WINDOW = "input method window"
ROLE_LABEL = "label"
ROLE_LAYERED_PANE = "layered pane"
ROLE_LINK = "link"
ROLE_LIST = "list"
ROLE_LIST_ITEM = "list item"
ROLE_MENU = "menu"
ROLE_MENU_BAR = "menu bar"
ROLE_MENU_ITEM = "menu item"
ROLE_OPTION_PANE = "option pane"
ROLE_PAGE_TAB = "page tab"
ROLE_PAGE_TAB_LIST = "page tab list"
ROLE_PANEL = "panel"
ROLE_PASSWORD_TEXT = "password text"
ROLE_POPUP_MENU = "popup menu"
ROLE_PROGRESS_BAR = "progress bar"
ROLE_PUSH_BUTTON = "push button"
ROLE_RADIO_BUTTON = "radio button"
ROLE_RADIO_MENU_ITEM = "radio menu item"
ROLE_ROOT_PANE = "root pane"
ROLE_ROW_HEADER = "row header"
ROLE_SCROLL_BAR = "scroll bar"
ROLE_SCROLL_PANE = "scroll pane"
ROLE_SECTION = "section"
ROLE_SEPARATOR = "separator"
ROLE_SLIDER = "slider"
ROLE_SPLIT_PANE = "split pane"
ROLE_SPIN_BOX = "spinbox"
ROLE_SPIN_BUTTON = "spin button"
ROLE_STATUSBAR = "statusbar"
ROLE_TABLE = "table"
ROLE_TABLE_CELL = "table cell"
ROLE_TABLE_COLUMN_HEADER = "table column header"
ROLE_TABLE_ROW_HEADER = "table row header"
ROLE_TEAR_OFF_MENU_ITEM = "tear off menu item"
ROLE_TERMINAL = "terminal"
ROLE_TEXT = "text"
ROLE_TOGGLE_BUTTON = "toggle button"
ROLE_TOOL_BAR = "tool bar"
ROLE_TOOL_TIP = "tool tip"
ROLE_TREE = "tree"
ROLE_TREE_TABLE = "tree table"
ROLE_UNKNOWN = "unknown"
ROLE_VIEWPORT = "viewport"
ROLE_WINDOW = "window"
ROLE_HEADER = "header"
ROLE_FOOTER = "footer"
ROLE_PARAGRAPH = "paragraph"
ROLE_APPLICATION = "application"
ROLE_AUTOCOMPLETE = "autocomplete"
ROLE_EDITBAR = "edit bar"
ROLE_EMBEDDED = "embedded component"
class Rolename:
"""Provides localized forms of rolenames for speech and Braille.
"""
def __init__(self, rolename, brailleShort, brailleLong, speech):
"""Created a new rolename with the given parameters.
Arguments:
- rolename: the internationalized (e.g., machine) name for the role
- brailleShort: the localized short string for Braille display
- brailleLong: the localized long string for Braille display
- speech: the localized string to speak for speech
"""
self.rolename = rolename
self.brailleShort = brailleShort
self.brailleLong = brailleLong
self.speech = speech
# [[[TODO: WDW - the AT-SPI also has getLocalizedRoleName, which might a
# more appropriate thing to use, as it covers the situation where an app
# has developed a brand new component with a brand new role. Logged as
# buzilla bug 319780.]]]
#
rolenames = {}
rolenames[ROLE_INVALID] = Rolename(\
ROLE_INVALID,
# Translators: short braille for the rolename of an invalid GUI object.
# We strive to keep it under three characters to preserve real estate.
#
_("???"),
# Translators: long braille for the rolename of an invalid object.
# We typically make these 'camel' case.
#
_("Invalid"),
# Translators: spoken words for the rolename of an invalid object.
#
_("invalid"))
rolenames[ROLE_ACCEL_LABEL] = Rolename(
ROLE_ACCEL_LABEL,
# Translators: short braille for an accelerator (what you see in a menu).
# We strive to keep it under three characters to preserve real estate.
#
_("acc"),
# Translators: long braille for an accelerator (what you see in a menu).
# We typically make these 'camel' case.
#
_("Accelerator"),
# Translators: spoken words for an accelerator (what you see in a menu).
#
_("accelerator"))
rolenames[ROLE_ALERT] = Rolename(
ROLE_ALERT,
# Translators: short braille for the rolename of an alert dialog.
# NOTE for all the short braille words: they we strive to keep them
# around three characters to preserve real estate on the braille
# display. The letters are chosen to make them unique across all
# other rolenames, and they typically act like an abbreviation.
#
_("alrt"),
# Translators: long braille for the rolename of an alert dialog.
# NOTE for all the long braille words: we typically make them
# 'camel' case -- multiple words are bunched together with no
# spaces between them and the first letter of each word is
# capitalized.
#
_("Alert"),
# Translators: spoken words for the rolename of an alert dialog.
# NOTE for all the spoken words: these are the words one would use
# when speaking.
#
_("alert"))
rolenames[ROLE_ANIMATION] = Rolename(
ROLE_ANIMATION,
# Translators: short braille for the rolename of an animation widget.
#
_("anim"),
# Translators: long braille for the rolename of an animation widget.
#
_("Animation"),
# Translators: spoken words for the rolename of an animation widget.
#
_("animation"))
rolenames[ROLE_ARROW] = Rolename(
ROLE_ARROW,
# Translators: short braille for the rolename of an arrow widget.
#
_("arw"),
# Translators: long braille for the rolename of an animation widget.
#
_("Arrow"),
# Translators: spoken words for the rolename of an animation widget.
#
_("arrow"))
rolenames[ROLE_CALENDAR] = Rolename(
ROLE_CALENDAR,
# Translators: short braille for the rolename of a calendar widget.
#
_("cal"),
# Translators: long braille for the rolename of a calendar widget.
#
_("Calendar"),
# Translators: spoken words for the rolename of a calendar widget.
#
_("calendar"))
rolenames[ROLE_CANVAS] = Rolename(
ROLE_CANVAS,
# Translators: short braille for the rolename of a canvas widget.
#
_("cnv"),
# Translators: long braille for the rolename of a canvas widget.
#
_("Canvas"),
# Translators: spoken words for the rolename of a canvas widget.
#
_("canvas"))
rolenames[ROLE_CAPTION] = Rolename(
ROLE_CAPTION,
# Translators: short braille for the rolename of a caption (e.g.,
# table caption).
#
_("cptn"),
# Translators: long braille for the rolename of a caption (e.g.,
# table caption).
#
_("Caption"),
# Translators: spoken words for the rolename of a caption (e.g.,
# table caption).
#
_("caption"))
rolenames[ROLE_CHECK_BOX] = Rolename(
ROLE_CHECK_BOX,
# Translators: short braille for the rolename of a checkbox.
#
_("chk"),
# Translators: long braille for the rolename of a checkbox.
#
_("CheckBox"),
# Translators: spoken words for the rolename of a checkbox.
#
_("check box"))
rolenames[ROLE_CHECK_MENU_ITEM] = Rolename(
ROLE_CHECK_MENU_ITEM,
# Translators: short braille for the rolename of a check menu item.
#
_("chk"),
# Translators: long braille for the rolename of a check menu item.
#
_("CheckItem"),
# Translators: spoken words for the rolename of a check menu item.
#
_("check item"))
rolenames[ROLE_COLOR_CHOOSER] = Rolename(
ROLE_COLOR_CHOOSER,
# Translators: short braille for the rolename of a color chooser.
#
_("clrchsr"),
# Translators: long braille for the rolename of a color chooser.
#
_("ColorChooser"),
# Translators: spoken words for the rolename of a color chooser.
#
_("color chooser"))
rolenames[ROLE_COLUMN_HEADER] = Rolename(
ROLE_COLUMN_HEADER,
# Translators: short braille for the rolename of a column header.
#
_("colhdr"),
# Translators: long braille for the rolename of a column header.
#
_("ColumnHeader"),
# Translators: spoken words for the rolename of a column header.
#
_("column header"))
rolenames[ROLE_COMBO_BOX] = Rolename(
ROLE_COMBO_BOX,
# Translators: short braille for the rolename of a combo box.
#
_("cbo"),
# Translators: long braille for the rolename of a combo box.
#
_("Combo"),
# Translators: spoken words for the rolename of a combo box.
#
_("combo box"))
rolenames[ROLE_DATE_EDITOR] = Rolename(
ROLE_DATE_EDITOR,
# Translators: short braille for the rolename of a date editor.
#
_("dat"),
# Translators: long braille for the rolename of a date editor.
#
_("DateEditor"),
# Translators: spoken words for the rolename of a date editor.
#
_("date editor"))
rolenames[ROLE_DESKTOP_ICON] = Rolename(
ROLE_DESKTOP_ICON,
# Translators: short braille for the rolename of a desktop icon.
#
_("icn"),
# Translators: long braille for the rolename of a desktop icon.
#
_("DesktopIcon"),
# Translators: spoken words for the rolename of a desktop icon.
#
_("desktop icon"))
rolenames[ROLE_DESKTOP_FRAME] = Rolename(
ROLE_DESKTOP_FRAME,
# Translators: short braille for the rolename of a desktop frame.
#
_("frm"),
# Translators: long braille for the rolename of a desktop frame.
#
_("DesktopFrame"),
# Translators: spoken words for the rolename of a desktop frame.
#
_("desktop frame"))
rolenames[ROLE_DIAL] = Rolename(
ROLE_DIAL,
# Translators: short braille for the rolename of a dial.
# You should attempt to treat it as an abbreviation of
# the translated word for "dial". It is OK to use an
# unabbreviated word as long as it is relatively short.
#
C_("shortbraille", "dial"),
# Translators: long braille for the rolename of a dial.
#
_("Dial"),
# Translators: spoken words for the rolename of a dial.
#
_("dial"))
rolenames[ROLE_DIALOG] = Rolename(
ROLE_DIALOG,
# Translators: short braille for the rolename of a dialog.
#
_("dlg"),
# Translators: long braille for the rolename of a dialog.
#
_("Dialog"),
# Translators: spoken words for the rolename of a dialog.
#
_("dialog"))
rolenames[ROLE_DIRECTORY_PANE] = Rolename(
ROLE_DIRECTORY_PANE,
# Translators: short braille for the rolename of a directory pane.
#
_("dip"),
# Translators: long braille for the rolename of a directory pane.
#
_("DirectoryPane"),
# Translators: spoken words for the rolename of a directory pane.
#
_("directory pane"))
rolenames[ROLE_DOCUMENT_FRAME] = Rolename(
ROLE_DOCUMENT_FRAME,
# Translators: short braille for the rolename of an HTML document frame.
#
_("html"),
# Translators: long braille for the rolename of an HTML document frame.
#
_("HtmlPane"),
# Translators: spoken words for the rolename of an HTML document frame.
#
_("html content"))
rolenames[ROLE_DRAWING_AREA] = Rolename(
ROLE_DRAWING_AREA,
# Translators: short braille for the rolename of a drawing area.
#
_("draw"),
# Translators: long braille for the rolename of a drawing area.
#
_("DrawingArea"),
# Translators: spoken words for the rolename of a drawing area.
#
_("drawing area"))
rolenames[ROLE_FILE_CHOOSER] = Rolename(
ROLE_FILE_CHOOSER,
# Translators: short braille for the rolename of a file chooser.
#
_("fchsr"),
# Translators: long braille for the rolename of a file chooser.
#
_("FileChooser"),
# Translators: spoken words for the rolename of a file chooser.
#
_("file chooser"))
rolenames[ROLE_FILLER] = Rolename(
ROLE_FILLER,
# Translators: short braille for the rolename of a filler.
#
_("flr"),
# Translators: long braille for the rolename of a filler.
#
_("Filler"),
# Translators: spoken words for the rolename of a filler.
#
_("filler"))
rolenames[ROLE_FONT_CHOOSER] = Rolename(
ROLE_FONT_CHOOSER,
# Translators: short braille for the rolename of a font chooser.
#
_("fnt"),
# Translators: long braille for the rolename of a font chooser.
#
_("FontChooser"),
# Translators: spoken words for the rolename of a font chooser.
#
_("font chooser"))
rolenames[ROLE_FORM] = Rolename(
ROLE_FORM,
# Translators: short braille for the rolename of a form.
# You should attempt to treat it as an abbreviation of
# the translated word for "form". It is OK to use an
# unabbreviated word as long as it is relatively short.
#
C_("shortbraille", "form"),
# Translators: long braille for the rolename of a form.
#
_("Form"),
# Translators: spoken words for the rolename of a form.
#
_("form"))
rolenames[ROLE_FRAME] = Rolename(
ROLE_FRAME,
# Translators: short braille for the rolename of a frame.
#
_("frm"),
# Translators: long braille for the rolename of a frame.
#
_("Frame"),
# Translators: spoken words for the rolename of a frame.
#
_("frame"))
rolenames[ROLE_GLASS_PANE] = Rolename(
ROLE_GLASS_PANE,
# Translators: short braille for the rolename of a glass pane.
#
_("gpn"),
# Translators: long braille for the rolename of a glass pane.
#
_("GlassPane"),
# Translators: spoken words for the rolename of a glass pane.
#
_("glass pane"))
rolenames[ROLE_HEADING] = Rolename(
ROLE_HEADING,
# Translators: short braille for the rolename of a heading.
#
_("hdng"),
# Translators: long braille for the rolename of a heading.
#
_("Heading"),
# Translators: spoken words for the rolename of a heading.
#
_("heading"))
rolenames[ROLE_HTML_CONTAINER] = Rolename(
ROLE_HTML_CONTAINER,
# Translators: short braille for the rolename of an html container.
#
_("html"),
# Translators: long braille for the rolename of an html container.
#
_("HtmlContainer"),
# Translators: spoken words for the rolename of an html container.
#
_("h t m l container"))
rolenames[ROLE_ICON] = Rolename(
ROLE_ICON,
# Translators: short braille for the rolename of a icon.
#
_("icn"),
# Translators: long braille for the rolename of a icon.
#
_("Icon"),
# Translators: spoken words for the rolename of a icon.
#
_("icon"))
rolenames[ROLE_IMAGE] = Rolename(
ROLE_IMAGE,
# Translators: short braille for the rolename of a image.
#
_("img"),
# Translators: long braille for the rolename of a image.
#
_("Image"),
# Translators: spoken words for the rolename of a image.
#
_("image"))
rolenames[ROLE_INTERNAL_FRAME] = Rolename(
ROLE_INTERNAL_FRAME,
# Translators: short braille for the rolename of an internal frame.
#
_("ifrm"),
# Translators: long braille for the rolename of an internal frame.
#
_("InternalFrame"),
# Translators: spoken words for the rolename of an internal frame.
#
_("internal frame"))
rolenames[ROLE_LABEL] = Rolename(
ROLE_LABEL,
# Translators: short braille for the rolename of a label.
#
_("lbl"),
# Translators: long braille for the rolename of a label.
#
_("Label"),
# Translators: spoken words for the rolename of a label.
#
_("label"))
rolenames[ROLE_LAYERED_PANE] = Rolename(
ROLE_LAYERED_PANE,
# Translators: short braille for the rolename of a layered pane.
#
_("lyrdpn"),
# Translators: long braille for the rolename of a layered pane.
#
_("LayeredPane"),
# Translators: spoken words for the rolename of a layered pane.
#
_("layered pane"))
rolenames[ROLE_LINK] = Rolename(
ROLE_LINK,
# Translators: short braille for the rolename of a link.
#
_("lnk"),
# Translators: long braille for the rolename of a link.
#
_("Link"),
# Translators: spoken words for the rolename of a link.
#
_("link"))
rolenames[ROLE_LIST] = Rolename(
ROLE_LIST,
# Translators: short braille for the rolename of a list.
#
_("lst"),
# Translators: long braille for the rolename of a list.
#
_("List"),
# Translators: spoken words for the rolename of a list.
#
_("list"))
rolenames[ROLE_LIST_ITEM] = Rolename(
ROLE_LIST_ITEM,
# Translators: short braille for the rolename of a list item.
#
_("lstitm"),
# Translators: long braille for the rolename of a list item.
#
_("ListItem"),
# Translators: spoken words for the rolename of a list item.
#
_("list item"))
rolenames[ROLE_MENU] = Rolename(
ROLE_MENU,
# Translators: short braille for the rolename of a menu.
#
_("mnu"),
# Translators: long braille for the rolename of a menu.
#
_("Menu"),
# Translators: spoken words for the rolename of a menu.
#
_("menu"))
rolenames[ROLE_MENU_BAR] = Rolename(
ROLE_MENU_BAR,
# Translators: short braille for the rolename of a menu bar.
#
_("mnubr"),
# Translators: long braille for the rolename of a menu bar.
#
_("MenuBar"),
# Translators: spoken words for the rolename of a menu bar.
#
_("menu bar"))
rolenames[ROLE_MENU_ITEM] = Rolename(
ROLE_MENU_ITEM,
# Translators: short braille for the rolename of a menu item.
#
_("mnuitm"),
# Translators: long braille for the rolename of a menu item.
#
_("MenuItem"),
# Translators: spoken words for the rolename of a menu item.
#
_("menu item"))
rolenames[ROLE_OPTION_PANE] = Rolename(
ROLE_OPTION_PANE,
# Translators: short braille for the rolename of an option pane.
#
_("optnpn"),
# Translators: long braille for the rolename of an option pane.
#
_("OptionPane"),
# Translators: spoken words for the rolename of an option pane.
#
_("option pane"))
rolenames[ROLE_PAGE_TAB] = Rolename(
ROLE_PAGE_TAB,
# Translators: short braille for the rolename of a page tab.
#
_("pgt"),
# Translators: long braille for the rolename of a page tab.
#
_("Page"),
# Translators: spoken words for the rolename of a page tab.
#
_("page"))
rolenames[ROLE_PAGE_TAB_LIST] = Rolename(
ROLE_PAGE_TAB_LIST,
# Translators: short braille for the rolename of a page tab list.
#
_("tblst"),
# Translators: long braille for the rolename of a page tab list.
#
_("TabList"),
# Translators: spoken words for the rolename of a page tab list.
#
_("tab list"))
rolenames[ROLE_PANEL] = Rolename(
ROLE_PANEL,
# Translators: short braille for the rolename of a panel.
#
_("pnl"),
# Translators: long braille for the rolename of a panel.
#
_("Panel"),
# Translators: spoken words for the rolename of a panel.
#
_("panel"))
rolenames[ROLE_PASSWORD_TEXT] = Rolename(
ROLE_PASSWORD_TEXT,
# Translators: short braille for the rolename of a password field.
#
_("pwd"),
# Translators: long braille for the rolename of a password field.
#
_("Password"),
# Translators: spoken words for the rolename of a password field.
#
_("password"))
rolenames[ROLE_POPUP_MENU] = Rolename(
ROLE_POPUP_MENU,
# Translators: short braille for the rolename of a popup menu.
#
_("popmnu"),
# Translators: long braille for the rolename of a popup menu.
#
_("PopupMenu"),
# Translators: spoken words for the rolename of a popup menu.
#
_("popup menu"))
rolenames[ROLE_PROGRESS_BAR] = Rolename(
ROLE_PROGRESS_BAR,
# Translators: short braille for the rolename of a progress bar.
#
_("pgbar"),
# Translators: long braille for the rolename of a progress bar.
#
_("Progress"),
# Translators: spoken words for the rolename of a progress bar.
#
_("progress bar"))
rolenames[ROLE_PUSH_BUTTON] = Rolename(
ROLE_PUSH_BUTTON,
# Translators: short braille for the rolename of a push button.
#
_("btn"),
# Translators: long braille for the rolename of a push button.
#
_("Button"),
# Translators: spoken words for the rolename of a push button.
#
_("button"))
rolenames[ROLE_RADIO_BUTTON] = Rolename(
ROLE_RADIO_BUTTON,
# Translators: short braille for the rolename of a radio button.
#
_("radio"),
# Translators: long braille for the rolename of a radio button.
#
_("RadioButton"),
# Translators: spoken words for the rolename of a radio button.
#
_("radio button"))
rolenames[ROLE_RADIO_MENU_ITEM] = Rolename(
ROLE_RADIO_MENU_ITEM,
# Translators: short braille for the rolename of a radio menu item.
#
_("rdmnuitm"),
# Translators: long braille for the rolename of a radio menu item.
#
_("RadioItem"),
# Translators: spoken words for the rolename of a radio menu item.
#
_("radio menu item"))
rolenames[ROLE_ROOT_PANE] = Rolename(
ROLE_ROOT_PANE,
# Translators: short braille for the rolename of a root pane.
#
_("rtpn"),
# Translators: long braille for the rolename of a root pane.
#
_("RootPane"),
# Translators: spoken words for the rolename of a root pane.
#
_("root pane"))
rolenames[ROLE_ROW_HEADER] = Rolename(
ROLE_ROW_HEADER,
# Translators: short braille for the rolename of a row header.
#
_("rwhdr"),
# Translators: long braille for the rolename of a row header.
#
_("RowHeader"),
# Translators: spoken words for the rolename of a row header.
#
_("row header"))
rolenames[ROLE_SCROLL_BAR] = Rolename(
ROLE_SCROLL_BAR,
# Translators: short braille for the rolename of a scroll bar.
#
_("scbr"),
# Translators: long braille for the rolename of a scroll bar.
#
_("ScrollBar"),
# Translators: spoken words for the rolename of a scroll bar.
#
_("scroll bar"))
rolenames[ROLE_SCROLL_PANE] = Rolename(
ROLE_SCROLL_PANE,
# Translators: short braille for the rolename of a scroll pane.
#
_("scpn"),
# Translators: long braille for the rolename of a scroll pane.
#
_("ScrollPane"),
# Translators: spoken words for the rolename of a scroll pane.
#
_("scroll pane"))
rolenames[ROLE_SECTION] = Rolename(
ROLE_SECTION,
# Translators: short braille for the rolename of a section (e.g., in html).
#
_("sctn"),
# Translators: long braille for the rolename of a section (e.g., in html).
#
_("Section"),
# Translators: spoken words for the rolename of a section (e.g., in html).
#
_("section"))
rolenames[ROLE_SEPARATOR] = Rolename(
ROLE_SEPARATOR,
# Translators: short braille for the rolename of a separator.
#
_("seprtr"),
# Translators: long braille for the rolename of a separator.
#
_("Separator"),
# Translators: spoken words for the rolename of a separator.
#
_("separator"))
rolenames[ROLE_SLIDER] = Rolename(
ROLE_SLIDER,
# Translators: short braille for the rolename of a slider.
#
_("sldr"),
# Translators: long braille for the rolename of a slider.
#
_("Slider"),
# Translators: spoken words for the rolename of a slider.
#
_("slider"))
rolenames[ROLE_SPLIT_PANE] = Rolename(
ROLE_SPLIT_PANE,
# Translators: short braille for the rolename of a split pane.
#
_("spltpn"),
# Translators: long braille for the rolename of a split pane.
#
_("SplitPane"),
# Translators: spoken words for the rolename of a split pane.
#
_("split pane"))
rolenames[ROLE_SPIN_BUTTON] = Rolename(
ROLE_SPIN_BUTTON,
# Translators: short braille for the rolename of a spin button.
#
_("spin"),
# Translators: long braille for the rolename of a spin button.
#
_("SpinButton"),
# Translators: spoken words for the rolename of a spin button.
#
_("spin button"))
rolenames[ROLE_STATUSBAR] = Rolename(
ROLE_STATUSBAR,
# Translators: short braille for the rolename of a statusbar.
#
_("statbr"),
# Translators: long braille for the rolename of a statusbar.
#
_("StatusBar"),
# Translators: spoken words for the rolename of a statusbar.
#
_("status bar"))
rolenames[ROLE_TABLE] = Rolename(
ROLE_TABLE,
# Translators: short braille for the rolename of a table.
#
_("tbl"),
# Translators: long braille for the rolename of a table.
#
_("Table"),
# Translators: spoken words for the rolename of a table.
#
_("table"))
rolenames[ROLE_TABLE_CELL] = Rolename(
ROLE_TABLE_CELL,
# Translators: short braille for the rolename of a table cell.
#
_("cll"),
# Translators: long braille for the rolename of a table cell.
#
_("Cell"),
# Translators: spoken words for the rolename of a table cell.
#
_("cell"))
rolenames[ROLE_TABLE_COLUMN_HEADER] = Rolename(
ROLE_TABLE_COLUMN_HEADER,
# Translators: short braille for the rolename of a table column header.
#
_("colhdr"),
# Translators: long braille for the rolename of a table column header.
#
_("ColumnHeader"),
# Translators: spoken words for the rolename of a table column header.
#
_("column header"))
rolenames[ROLE_TABLE_ROW_HEADER] = Rolename(
ROLE_TABLE_ROW_HEADER,
# Translators: short braille for the rolename of a table row header.
#
_("rwhdr"),
# Translators: long braille for the rolename of a table row header.
#
_("RowHeader"),
# Translators: spoken words for the rolename of a table row header.
#
_("row header"))
rolenames[ROLE_TEAR_OFF_MENU_ITEM] = Rolename(
ROLE_TEAR_OFF_MENU_ITEM,
# Translators: short braille for the rolename of a tear off menu item.
#
_("tomnuitm"),
# Translators: long braille for the rolename of a tear off menu item.
#
_("TearOffMenuItem"),
# Translators: spoken words for the rolename of a tear off menu item.
#
_("tear off menu item"))
rolenames[ROLE_TERMINAL] = Rolename(
ROLE_TERMINAL,
# Translators: short braille for the rolename of a terminal.
#
_("term"),
# Translators: long braille for the rolename of a terminal.
#
_("Terminal"),
# Translators: spoken words for the rolename of a terminal.
#
_("terminal"))
rolenames[ROLE_TEXT] = Rolename(
ROLE_TEXT,
# Translators: short braille for the rolename of a text entry field.
#
_("txt"),
# Translators: long braille for the rolename of a text entry field.
#
_("Text"),
# Translators: spoken words for the rolename of a text entry field.
#
_("text"))
rolenames[ROLE_ENTRY] = rolenames[ROLE_TEXT]
rolenames[ROLE_TOGGLE_BUTTON] = Rolename(
ROLE_TOGGLE_BUTTON,
# Translators: short braille for the rolename of a toggle button.
#
_("tglbtn"),
# Translators: long braille for the rolename of a toggle button.
#
_("ToggleButton"),
# Translators: spoken words for the rolename of a toggle button.
#
_("toggle button"))
rolenames[ROLE_TOOL_BAR] = Rolename(
ROLE_TOOL_BAR,
# Translators: short braille for the rolename of a toolbar.
#
_("tbar"),
# Translators: long braille for the rolename of a toolbar.
#
_("ToolBar"),
# Translators: spoken words for the rolename of a toolbar.
#
_("tool bar"))
rolenames[ROLE_TOOL_TIP] = Rolename(
ROLE_TOOL_TIP,
# Translators: short braille for the rolename of a tooltip.
#
_("tip"),
# Translators: long braille for the rolename of a tooltip.
#
_("ToolTip"),
# Translators: spoken words for the rolename of a tooltip.
#
_("tool tip"))
rolenames[ROLE_TREE] = Rolename(
ROLE_TREE,
# Translators: short braille for the rolename of a tree.
#
_("tre"),
# Translators: long braille for the rolename of a tree.
#
_("Tree"),
# Translators: spoken words for the rolename of a tree.
#
_("tree"))
rolenames[ROLE_TREE_TABLE] = Rolename(
ROLE_TREE_TABLE,
# Translators: short braille for the rolename of a tree table.
#
_("trtbl"),
# Translators: long braille for the rolename of a tree table.
#
_("TreeTable"),
# Translators: spoken words for the rolename of a tree table.
#
_("tree table"))
rolenames[ROLE_UNKNOWN] = Rolename(
ROLE_UNKNOWN,
# Translators: short braille for when the rolename of an object is unknown.
#
_("unk"),
# Translators: long braille for when the rolename of an object is unknown.
#
_("Unknown"),
# Translators: spoken words for when the rolename of an object is unknown.
#
_("unknown"))
rolenames[ROLE_VIEWPORT] = Rolename(
ROLE_VIEWPORT,
# Translators: short braille for the rolename of a viewport.
#
_("vwprt"),
# Translators: long braille for the rolename of a viewport.
#
_("Viewport"),
# Translators: spoken words for the rolename of a viewport.
#
_("viewport"))
rolenames[ROLE_WINDOW] = Rolename(
ROLE_WINDOW,
# Translators: short braille for the rolename of a window.
#
_("wnd"),
# Translators: long braille for the rolename of a window.
#
_("Window"),
# Translators: spoken words for the rolename of a window.
#
_("window"))
rolenames[ROLE_HEADER] = Rolename(
ROLE_HEADER,
# Translators: short braille for the rolename of a header.
#
_("hdr"),
# Translators: long braille for the rolename of a header.
#
_("Header"),
# Translators: spoken words for the rolename of a header.
#
_("header"))
rolenames[ROLE_FOOTER] = Rolename(
ROLE_FOOTER,
# Translators: short braille for the rolename of a footer.
#
_("ftr"),
# Translators: long braille for the rolename of a footer.
#
_("Footer"),
# Translators: spoken words for the rolename of a footer.
#
_("footer"))
rolenames[ROLE_PARAGRAPH] = Rolename(
ROLE_PARAGRAPH,
# Translators: short braille for the rolename of a paragraph.
#
_("para"),
# Translators: long braille for the rolename of a paragraph.
#
_("Paragraph"),
# Translators: spoken words for the rolename of a paragraph.
#
_("paragraph"))
rolenames[ROLE_APPLICATION] = Rolename(
ROLE_APPLICATION,
# Translators: short braille for the rolename of a application.
#
_("app"),
# Translators: long braille for the rolename of a application.
#
_("Application"),
# Translators: spoken words for the rolename of a application.
#
_("application"))
rolenames[ROLE_AUTOCOMPLETE] = Rolename(
ROLE_AUTOCOMPLETE,
# Translators: short braille for the rolename of a autocomplete.
#
_("auto"),
# Translators: long braille for the rolename of a autocomplete.
#
_("AutoComplete"),
# Translators: spoken words for the rolename of a autocomplete.
#
_("autocomplete"))
rolenames[ROLE_EDITBAR] = Rolename(
ROLE_EDITBAR,
# Translators: short braille for the rolename of an editbar.
#
_("edtbr"),
# Translators: long braille for the rolename of an editbar.
#
_("EditBar"),
# Translators: spoken words for the rolename of an editbar.
#
_("edit bar"))
rolenames[ROLE_EMBEDDED] = Rolename(
ROLE_EMBEDDED,
# Translators: short braille for the rolename of an embedded component.
#
_("emb"),
# Translators: long braille for the rolename of an embedded component.
#
_("EmbeddedComponent"),
# Translators: spoken words for the rolename of an embedded component.
#
_("embedded component"))
# [[[TODO: eitani - This is for backward compatability, we now put in pyatspi
# keys into the dictionary]]]
_legacy_rolename_keys = rolenames.keys()
for sym in dir(pyatspi):
if sym.startswith('ROLE_'):
possible_key = sym.replace('ROLE_','').replace('_','').lower()
for key in _legacy_rolename_keys:
if key.replace(' ','') == possible_key:
pyatspi_role = getattr(pyatspi, sym)
rolenames[pyatspi_role] = rolenames[key]
def _adjustRole(obj, role):
"""Adjust the role to what the role really is.
"""
# Return fake "menu" role names.
#
if (role == pyatspi.ROLE_MENU_ITEM) \
and (obj.childCount > 0):
role = ROLE_MENU
# If this is an ARIA button with the "haspopup:true" attribute, then
# it's really a menu.
#
if role in [pyatspi.ROLE_PUSH_BUTTON, pyatspi.ROLE_MENU_ITEM]:
attributes = obj.getAttributes()
for attribute in attributes:
if attribute.startswith("haspopup:true"):
role = ROLE_MENU
break
return role
def getSpeechForRoleName(obj, role=None):
"""Returns the localized name of the given Accessible object; the name is
suitable to be spoken. If a localized name cannot be discovered, this
will return the string as defined by the at-spi.
Arguments:
- obj: an Accessible object
Returns a string containing the localized name of the object suitable
to be spoken.
"""
role = _adjustRole(obj, role or obj.getRole())
# If the enum is not in the dictionary, check by name.
role_entry = \
rolenames.get(role) or rolenames.get(obj.getRoleName())
if role_entry:
return role_entry.speech
else:
debug.println(debug.LEVEL_WARNING, "No rolename for %s" % repr(role))
localizedRoleName = obj.getLocalizedRoleName()
if localizedRoleName and len(localizedRoleName):
return localizedRoleName
else:
return repr(role)
def getShortBrailleForRoleName(obj, role=None):
"""Returns the localized name of the given Accessible object; the name is
a short string suitable for a Braille display. If a localized name cannot
be discovered, this will return the string as defined by the at-spi.
Arguments:
- obj: an Accessible object
Returns a short string containing the localized name of the object
suitable for a Braille display.
"""
role = _adjustRole(obj, role or obj.getRole())
# If the enum is not in the dictionary, check by name.
role_entry = \
rolenames.get(role) or rolenames.get(obj.getRoleName())
if role_entry:
return role_entry.brailleShort
else:
debug.println(debug.LEVEL_WARNING, "No rolename for %s" % repr(role))
localizedRoleName = obj.getLocalizedRoleName()
if localizedRoleName and len(localizedRoleName):
return localizedRoleName
else:
return repr(role)
def getLongBrailleForRoleName(obj, role=None):
"""Returns the localized name of the given Accessible object; the name is
a long string suitable for a Braille display. If a localized name cannot
be discovered, this will return the string as defined by the at-spi.
Arguments:
- obj: an Accessible object
Returns a string containing the localized name of the object suitable for
a Braille display.
"""
role = _adjustRole(obj, role or obj.getRole())
# If the enum is not in the dictionary, check by name.
role_entry = \
rolenames.get(role) or rolenames.get(obj.getRoleName())
if role_entry:
return role_entry.brailleLong
else:
debug.println(debug.LEVEL_WARNING, "No rolename for %s" % repr(role))
localizedRoleName = obj.getLocalizedRoleName()
if localizedRoleName and len(localizedRoleName):
return localizedRoleName
else:
return repr(role)
def getBrailleForRoleName(obj, role=None):
"""Returns the localized name of the given Accessible object; the name is
a string suitable for a Braille display. If a localized name cannot
be discovered, this will return the string as defined by the at-spi.
Arguments:
- obj: an Accessible object
Returns a string containing the localized name of the object suitable for
a Braille display. The actual string will depend upon the value of
the 'brailleRolenameStyle' setting.
"""
if settings.brailleRolenameStyle == settings.BRAILLE_ROLENAME_STYLE_SHORT:
return getShortBrailleForRoleName(obj, role)
else:
return getLongBrailleForRoleName(obj, role)