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<?xml version="1.0"?>
<!DOCTYPE article PUBLIC "-//OASIS//DTD DocBook XML V4.1.2//EN"
"http://www.oasis-open.org/docbook/xml/4.1.2/docbookx.dtd" [
<!ENTITY appname "MY-GNOME-APPLICATION">
<!ENTITY app "<application>MY-GNOME-APPLICATION</application>">
<!ENTITY appversion "2.0">
<!ENTITY manrevision "2.0">
<!ENTITY date "March 2002">
<!-- Information about the entities
Use the app and appname entities to specify the name of the application.
Use the appversion entity to specify the version of the application.
Use the manrevision entity to specify the revision number of this manual.
Use the date entity to specify the release date of this manual.
-->
]>
<!--
This is a GNOME documentation template, designed by the GNOME
Documentation Project Team. Please use it for writing GNOME
documentation, making obvious changes, such as:
- all the words written in UPPERCASE (with the exception of GNOME)
should be replaced. As for "legalnotice", please leave the reference
unchanged.
- all id attributes should have 'myapp' replaced
Remember that this is a guide, rather than a perfect model to follow
slavishly. Make your manual logical and readable: see the GDP Style Guide for
more on this.
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<!--
(Do not remove this comment block.)
Maintained by the GNOME Documentation Project
http://live.gnome.org/DocumentationProject
Template version: 3.0 beta
Template last modified 2006-11-21
-->
<!-- =============Document Header ============================= -->
<article id="index" lang="en">
<articleinfo>
<title>&app; Manual</title>
<abstract role="description">
<para>&app; is ... <!-- insert brief description -->.</para>
</abstract>
<copyright>
<year>2006</year>
<holder>GNOME Documentation Project</holder>
</copyright>
<!-- An address can be added to the publisher information. -->
<publisher role="maintainer">
<publishername>GNOME Documentation Project</publishername>
</publisher>
<xi:include href="legal.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<!-- The file legal.xml contains link to license for the documentation,
and other legal stuff such as "NO WARRANTY" statement.
Please do not change any of this. -->
<authorgroup>
<author>
<firstname>Documentation</firstname>
<surname>Writer 2</surname>
<affiliation>
<orgname>GNOME Documentation Project</orgname>
<!-- The email address of the author is optional and is commented out by default.
<address> <email>doc-writer2@gnome.org</email> </address>
-->
</affiliation>
</author>
<author>
<firstname>Documentation</firstname>
<surname>Writer 1</surname>
<affiliation>
<orgname>GNOME Documentation Project</orgname>
<!-- The email address of the author is optional and is commented out by default.
<address> <email>doc-writer2@gnome.org</email> </address>
-->
</affiliation>
</author>
</authorgroup>
<!-- According to GNU FDL, revision history is mandatory if you are -->
<!-- modifying/reusing someone else's document. If not, you can omit it. -->
<!-- Remember to remove the &manrevision; entity from the revision entries other
-->
<!-- than the current revision. -->
<!-- The revision numbering system for GNOME manuals is as follows: -->
<!-- * the revision number consists of two components -->
<!-- * the first component of the revision number reflects the release version of the GNOME desktop. -->
<!-- * the second component of the revision number is a decimal unit that is incremented with each revision of the manual. -->
<!-- For example, if the GNOME desktop release is V2.x, the first version of the manual that -->
<!-- is written in that desktop timeframe is V2.0, the second version of the manual is V2.1, etc. -->
<!-- When the desktop release version changes to V3.x, the revision number of the manual changes -->
<!-- to V3.0, and so on. -->
<revhistory>
<revision>
<revnumber>MY-GNOME-APPLICATION Manual V&manrevision;</revnumber>
<date>&date;</date>
<revdescription>
<para role="author">Documentation Writer 2
<!-- The email address of the author is optional and is commented out by default.
<email>docwriter2@gnome.org</email> -->
</para>
<para role="publisher">GNOME Documentation Project</para>
</revdescription>
</revision>
<revision>
<revnumber>Full title of previous manual.</revnumber>
<date>Release date of previous manual.</date>
<revdescription>
<para role="author">Documentation Writer 1
<!-- The email address of the author is optional and is commented out by default.
<email>docwriter1@gnome.org</email> -->
</para>
<para role="publisher">GNOME Documentation Project</para>
</revdescription>
</revision>
</revhistory>
<releaseinfo>This manual describes version &appversion; of MY-GNOME-APPLICATION.
</releaseinfo>
<legalnotice>
<title>Feedback</title>
<para>To report a bug or make a suggestion regarding the &app; application or
this manual, follow the directions in the
<ulink url="ghelp:user-guide?feedback-bugs" type="help">Feedback section of the GNOME User Guide</ulink>.
</para>
<!-- Translators may also add here feedback address for translations -->
</legalnotice>
</articleinfo>
<indexterm zone="index">
<primary>MY-GNOME-APP</primary>
</indexterm>
<indexterm zone="index">
<primary>mygnomeapp</primary>
</indexterm>
<!-- ============= Document Body ============================= -->
<!-- ============= Introduction ============================== -->
<!-- Use the Introduction section to give a brief overview of what
the application is and what it does. -->
<sect1 id="myapp-introduction">
<title>Introduction</title>
<para>Use &app; to view image files.
&app; provides the following features:</para>
<itemizedlist>
<listitem>
<para>Support for the following image file formats:</para>
<itemizedlist>
<listitem>
<para>BMP - Windows Bitmap</para>
</listitem>
<listitem>
<para>GIF - Graphics Interchange Format</para>
</listitem>
<listitem>
<para>ICO - Windows Icon</para>
</listitem>
<listitem>
<para>JPEG - Joint Photographic Experts Group</para>
</listitem>
<listitem>
<para>PNG - Portable Network Graphics </para>
</listitem>
<listitem>
<para>PNM - Portable Anymap from the PPM Toolkit</para>
</listitem>
<listitem>
<para>RAS - Sun Raster </para>
</listitem>
<listitem>
<para>TIFF - Tagged Image File Format</para>
</listitem>
<listitem>
<para>XPM - X Pixmap</para>
</listitem>
</itemizedlist>
</listitem>
<listitem>
<para>A variety of zoom levels and full screen viewing, with low usage
of memory regardless of the zoom level. </para>
</listitem>
</itemizedlist>
<note>
<para>This is a note.</para>
</note>
</sect1>
<!-- =========== Getting Started ============================== -->
<!-- Use the Getting Started section to describe the steps required
to start the application and to describe the user interface components
of the application. If there is other information that it is important
for readers to know before they start using the application, you should
also include this information here.
If the information about how to get started is very short, you can
include it in the Introduction and omit this section. -->
<sect1 id="myapp-getting-started">
<title>Getting Started</title>
<sect2 id="myapp-start">
<title>Starting &app;</title>
<para>You can start &app; in the following ways:
</para>
<variablelist>
<varlistentry>
<term><guimenu>Applications</guimenu> menu</term>
<listitem>
<para>Choose
<menuchoice>
<guisubmenu>Submenu Name </guisubmenu>
<guimenuitem>My-GNOME-APPLICATION</guimenuitem>
</menuchoice>. </para>
</listitem>
</varlistentry>
<varlistentry>
<term>Command line</term>
<listitem>
<para>To start &app; from a command line, type the following command,
then press <keycap>Return</keycap>:</para>
<para>
<command>myapp</command>
<replaceable>filename.jpg</replaceable>
</para>
<para>where
<replaceable>filename.jpg</replaceable> is the name of the file you
want to open.
</para>
<para>&app; opens each file that you specify in a new window.</para>
</listitem>
</varlistentry>
</variablelist>
</sect2>
<sect2 id="myapp-when-start">
<title>When You Start &app;</title>
<para>When you start &app;, the following window is displayed.</para>
<!-- ==== Figure ==== -->
<figure id="mainwindow-fig">
<title>&app; Start Up Window</title>
<screenshot>
<mediaobject>
<imageobject><imagedata
fileref="figures/myapp_start_window.png" format="PNG"/>
</imageobject>
<!-- EPS versions of the figures are not required at the moment. -->
<!--
<imageobject>
<imagedata fileref="figures/image.eps" format="EPS"/>
</imageobject>
-->
<textobject>
<phrase>Shows &app; main window. Contains titlebar, menubar, toolbar, display area, and
scrollbars. Menubar contains File, View, Settings, and Help menus. </phrase>
</textobject>
</mediaobject>
</screenshot>
</figure>
<!-- ==== End of Figure ==== -->
<!-- Include any descriptions of the GUI immediately after the screenshot of the main UI, -->
<!-- for example, the items on the menubar and on the toolbar. This section is optional. -->
<para>The &app; window contains the following elements:
</para>
<variablelist>
<varlistentry>
<term>Menubar. </term>
<listitem>
<para>The menus on the menubar contain all of the commands you need to work with files in
&app;.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>Toolbar. </term>
<listitem>
<para> The toolbar contains a subset of the commands that you can access from the menubar.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>Statusbar. </term>
<listitem>
<para>The statusbar displays information about current &app;
activity and contextual information about the menu items. </para>
</listitem>
</varlistentry>
</variablelist>
</sect2>
</sect1>
<!-- ================ Usage ================================ -->
<!-- Use this section to describe how to use the application to perform the tasks for which the application is designed.
If this section runs to more than a few screens in Yelp, consider splitting it into several top-level sections.
-->
<sect1 id="myapp-usage">
<title>Usage</title>
<para>You can use the &app; application to
perform the following tasks:
<itemizedlist>
<listitem>
<para>
<xref linkend="myapp-open-image"/></para>
</listitem>
<listitem>
<para>
<xref linkend="myapp-manipulate-view"/></para>
</listitem>
<listitem>
<para>
<xref linkend="myapp-scroll-image"/></para>
</listitem>
<listitem>
<para>
<xref linkend="myapp-close-image"/></para>
</listitem>
</itemizedlist> </para>
<!-- ================ Usage Subsection ================================ -->
<sect2 id="myapp-open-image">
<title>Opening an Image</title>
<para>To open an image, choose
<menuchoice>
<guimenu>File</guimenu>
<guimenuitem>Open Image</guimenuitem>
</menuchoice>. The
<guilabel>Open Image</guilabel> dialog is displayed. Select the file
that you want to open, then click
<guibutton>OK</guibutton>. To open another image in a new window,
choose
<menuchoice>
<guimenu>File</guimenu>
<guimenuitem>Create New Window</guimenuitem>
</menuchoice>. Choose
<menuchoice>
<guimenu>File</guimenu>
<guimenuitem>Open Image</guimenuitem>
</menuchoice>
to select the file that you want to open. You can also drag an image
from another application such as a file manager to the &app;
window. If the &app; window is empty, the application displays
the image in the window. If the window is not empty, the
application starts a new window to display the file. The
application displays the name of the image file and the size
of the image in pixels in the titlebar of the window. </para>
<para>
If you try to open an image file format that &app; does
not recognize, the application displays an error
message.
</para>
<caution>
<para>This is a caution.</para>
</caution>
</sect2>
<!-- ================ Usage Subsection ================================ -->
<sect2 id="myapp-manipulate-view">
<title>Manipulating the View of an Image</title>
<para>You can use the following methods to resize the view of an image in
the &app; window:</para>
<itemizedlist>
<listitem>
<para>To enlarge the view of an image, choose
<menuchoice>
<guimenu>View</guimenu>
<guimenuitem>Zoom In</guimenuitem>
</menuchoice>.</para>
</listitem>
<listitem>
<para>To shrink the view of an image, choose
<menuchoice>
<guimenu>View</guimenu>
<guimenuitem>Zoom Out</guimenuitem>
</menuchoice>.</para>
</listitem>
<listitem>
<para>To view the image at its actual size, choose
<menuchoice>
<guimenu>View</guimenu>
<guimenuitem>Zoom 1:1</guimenuitem>
</menuchoice>. </para>
</listitem>
<listitem>
<para>To enlarge or shrink the view of an image so that the image
fits the &app; window, choose
<menuchoice>
<guimenu>View</guimenu>
<guimenuitem>Fit to Window</guimenuitem>
</menuchoice>.</para>
</listitem>
<listitem>
<para>To enlarge or shrink the image to a specific zoom factor,
choose
<menuchoice>
<guimenu>View</guimenu>
<guimenuitem>Zoom factor</guimenuitem>
</menuchoice>, then choose the appropriate zoom factor from the
drop-down list.</para>
</listitem>
<listitem>
<para>To display the image in full screen mode, choose
<menuchoice>
<guimenu>View</guimenu>
<guimenuitem>Full Screen</guimenuitem>
</menuchoice>. Full screen mode displays the image in a window that
fills the full screen. The window does not contain a
window frame, titlebar,
menubar, or toolbar. To exit from this mode, press the
<keycap>Esc</keycap> key or
<keycombo>
<keycap>Ctrl</keycap>
<keycap>W</keycap>
</keycombo>.
</para>
</listitem>
</itemizedlist>
<tip>
<para>This is a tip.</para>
</tip>
</sect2>
<!-- ================ Usage Subsection ================================ -->
<sect2 id="myapp-scroll-image">
<title>Scrolling an Image</title>
<para>To scroll around an image that is larger than the image window or
full screen window, you can use the following methods:</para>
<itemizedlist>
<listitem>
<para>Use the arrow keys on the keyboard.</para>
</listitem>
<listitem>
<para>Drag the image in the opposite direction to the direction in
which you want to scroll. For example, if you want to
scroll down the image,
drag the image upwards in the window.</para>
</listitem>
<listitem>
<para>Use the scrollbars on the window.</para>
</listitem>
</itemizedlist>
</sect2>
<!-- ================ Usage Subsection ================================ -->
<sect2 id="myapp-close-image">
<title>Closing an Image</title>
<para>To close an image, choose
<menuchoice>
<guimenu>File</guimenu>
<guimenuitem>Close This Window</guimenuitem>
</menuchoice>. If the window is the last
&app; window open, the application exits. </para>
<para>To quit &app; and close all of the
windows that you opened in the current session, choose
<menuchoice>
<guimenu>File</guimenu>
<guimenuitem>Exit</guimenuitem>
</menuchoice>. </para>
<warning>
<para>This is a warning.</para>
</warning>
</sect2>
</sect1>
<!-- ============= Customization ============================= -->
<!-- Use this section to describe how to customize the application. -->
<sect1 id="myapp-prefs">
<title>Preferences</title>
<para>To configure &app;, choose
<menuchoice>
<guimenu>Edit</guimenu>
<guimenuitem>Preferences</guimenuitem>
</menuchoice>. The
<guilabel>Preferences</guilabel> dialog contains the following tabbed
sections:</para>
<itemizedlist>
<listitem>
<para>
<xref linkend="myapp-prefs-display"/></para>
</listitem>
<listitem>
<para>
<xref linkend="myapp-prefs-viewers"/></para>
</listitem>
</itemizedlist>
<!-- =============== Customization Subsection ================ -->
<!-- Use a new section to describe different tabbed sections on the Preferences
dialog. -->
<sect2 id="myapp-prefs-display">
<title>Display</title>
<variablelist>
<varlistentry>
<term>
<guilabel>Interpolation type</guilabel> </term>
<listitem>
<para>Use this drop-down list box to specify the
interpolation method that
&app; uses when the
application resizes images. Select one of the following
options:</para>
<itemizedlist>
<listitem>
<para>
<guilabel>Nearest neighbor</guilabel> </para>
<para>This method of interpolation takes a location in the
original image and replicates the pixel that is
nearest to this location. When
you zoom in on an image, the pixels are
replicated. When you zoom out of an
image, the image loses some of its detail. </para>
</listitem>
<listitem>
<para>
<guilabel>Bilinear</guilabel> </para>
<para>This is a simple and fast method of interpolation. When
you zoom in on an image, &app; uses up to four
adjacent pixels to compute the colors of the new
pixels. When you zoom out of
an image, &app; averages regions of color in the
existing image to compute the colors of the pixels. </para>
</listitem>
<listitem>
<para>
<guilabel>Hyperbolic</guilabel> </para>
<para>This is a high-quality, slow method of interpolation. The
application performs interpolation on the image in
the manner described in
Digital Image Warping by George Wolberg.</para>
</listitem>
</itemizedlist>
<para>Default:
<guilabel>Nearest neighbor</guilabel>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<guilabel>Transparency type</guilabel> </term>
<listitem>
<para>Use this drop-down list box to specify how
&app; displays transparent or partially opaque
backgrounds in images. Select one of the following options:</para>
<itemizedlist>
<listitem>
<para>
<guilabel>Dark checks</guilabel> </para>
<para>This option displays black and dark gray checks.</para>
</listitem>
<listitem>
<para>
<guilabel>Midtone checks</guilabel> </para>
<para>This option displays dark gray and light gray
checks.</para>
</listitem>
<listitem>
<para>
<guilabel>Light checks</guilabel> </para>
<para>This option displays light gray and white checks.</para>
</listitem>
<listitem>
<para>
<guilabel>Black only</guilabel> </para>
<para>This option displays solid black.</para>
</listitem>
<listitem>
<para>
<guilabel>Gray only</guilabel> </para>
<para>This option displays solid gray.</para>
</listitem>
<listitem>
<para>
<guilabel>White only</guilabel> </para>
<para>This option displays solid white.</para>
</listitem>
</itemizedlist>
<para>Default:
<guilabel>Dark checks</guilabel>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<guilabel>Check size</guilabel> </term>
<listitem>
<para>Use this drop-down list box to specify the size of the checks
to use to display transparent or partially opaque
backgrounds in images. This
option is only relevant if you choose
<guilabel>Dark checks</guilabel>,
<guilabel>Midtone checks</guilabel>, or
<guilabel>Light checks</guilabel> from the
<guilabel>Transparency type</guilabel> drop-down list box.
Select one of the following options:</para>
<itemizedlist>
<listitem>
<para>
<guilabel>Small</guilabel></para>
</listitem>
<listitem>
<para>
<guilabel>Medium</guilabel></para>
</listitem>
<listitem>
<para>
<guilabel>Large</guilabel></para>
</listitem>
</itemizedlist>
<para>Default:
<guilabel>Small</guilabel>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<guilabel>Dither type</guilabel> </term>
<listitem>
<para>Use this drop-down list box to specify the dithering method
to use to display images. Dithering is a technique that
is used to simulate
colors in the original image file but that your system
can not display. Select
one of the following options:</para>
<itemizedlist>
<listitem>
<para>
<guilabel>None</guilabel> </para>
<para>This option does not use dithering. </para>
</listitem>
<listitem>
<para>
<guilabel>Normal (pseudocolor)</guilabel> </para>
<para>This option performs dithering on pseudocolor displays,
which use a limited palette of colors. </para>
</listitem>
<listitem>
<para>
<guilabel>Maximum (high color)</guilabel> </para>
<para>This option performs dithering on pseudocolor and high
color displays. </para>
</listitem>
</itemizedlist>
<para>Default:
<guilabel>None</guilabel>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<guilabel>Two-pass scrolling</guilabel> </term>
<listitem>
<para>Select this option to render an image in two passes
when you scroll the image quickly. The first pass
renders a low quality version of the image. The second
pass renders a full quality version of the image over
the low quality version. Two-pass scrolling enables you
to view at least a low quality version of the image at
all times regardless of how quickly you scroll the
image.
</para>
<para>Default: unselected.</para>
</listitem>
</varlistentry>
</variablelist>
</sect2>
<!-- ============= Customization Subsection ===================== -->
<!-- Another tabbed section on the Preferences dialog. -->
<sect2 id="myapp-prefs-viewers">
<title>Viewers</title>
<para>You can set the following viewer preferences:
<itemizedlist>
<listitem>
<para>
<xref linkend="myapp-viewer-prefs-image-window"/></para>
</listitem>
<listitem>
<para>
<xref linkend="myapp-viewer-prefs-full-screen"/></para>
</listitem>
</itemizedlist> </para>
<sect3 id="myapp-viewer-prefs-image-window">
<title>Image Windows</title>
<para>The
<guilabel>Image Windows</guilabel> group contains the preferences
that you can set to view images in image windows.</para>
<variablelist>
<varlistentry>
<term>
<guilabel>Use scrollbars</guilabel> </term>
<listitem>
<para>Use this drop-down list box to specify when to use
scrollbars to scroll through an image. Select one of
the following options:</para>
<itemizedlist>
<listitem>
<para>
<guilabel>Never</guilabel> </para>
<para>This option never displays scrollbars. You can use the
arrow keys on the keyboard or the mouse to scroll
through the image. </para>
</listitem>
<listitem>
<para>
<guilabel>Only if image does not fit</guilabel> </para>
<para>This option displays scrollbars when the image is
larger than the image window.</para>
</listitem>
</itemizedlist>
<para>Default:
<guilabel>Never</guilabel>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<guilabel>Pick window size and zoom factor
automatically</guilabel> </term>
<listitem>
<para>Select this option to resize the image window to fit the
image or to resize the image to fit the image
window. If the image is small,
&app; resizes the image window to fit the image. If
the image is large, &app; resizes the image to fit
the image window. </para>
<para>Default: unselected.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<guilabel>Open images in a new window</guilabel> </term>
<listitem>
<para>Select this option to open a new
&app; window each time you open an image. If you do
not select this option, &app; replaces the existing
image with the new image when you open an image. </para>
<para>Default: unselected.</para>
</listitem>
</varlistentry>
</variablelist>
</sect3>
<sect3 id="myapp-viewer-prefs-full-screen">
<title>Full Screen</title>
<para>The
<guilabel>Full Screen</guilabel> group contains the preferences that
you can set to view images in full screen mode.</para>
<variablelist>
<varlistentry>
<term>
<guilabel>Use scrollbars</guilabel> </term>
<listitem>
<para>Use this drop-down list box to specify when to use
scrollbars to scroll through an image. Select one of the following
options:</para>
<itemizedlist>
<listitem>
<para>
<guilabel>Never</guilabel> </para>
<para>This option never displays scrollbars. You can use the
arrow keys on the keyboard or the mouse to scroll
through the image. </para>
</listitem>
<listitem>
<para>
<guilabel>Only if image does not fit</guilabel> </para>
<para>This option displays scrollbars when the image is
larger than the full screen. </para>
</listitem>
</itemizedlist>
<para>Default:
<guilabel>Never</guilabel>.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<guilabel>Use 1:1 zoom factor</guilabel> </term>
<listitem>
<para>Select this option to use the 1:1 zoom factor when you open
an image. The 1:1 zoom factor displays the image at
its actual size. </para>
<para>Default: selected.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<guilabel>Use same zoom factor as image window</guilabel> </term>
<listitem>
<para>Select this option to use the same zoom factor that the
application uses to display the image in an image
window. </para>
<para>Default: unselected.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<guilabel>Fit all images to screen</guilabel> </term>
<listitem>
<para>Select this option to resize images to fill the full screen
when you open the images in full screen mode. </para>
<para>Default: unselected.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<guilabel>Fit standard-sized images to screen</guilabel> </term>
<listitem>
<para>Select this option to automatically resize images
that are the same size as standard screens so that the
images fill the full screen when you open them in full
screen mode. If you select this option, &app; ignores
the settings for the previous three options when you
open an image that is the same size as a standard
screen. Examples of standard screen sizes are 640 x
480 pixels, 1024 x 768 pixels, and so on. </para>
<para>Default: unselected.</para>
</listitem>
</varlistentry>
<varlistentry>
<term>
<guilabel>Put a bevel around the edge of the screen</guilabel>
</term>
<listitem>
<para>Select this option to display a 3D beveled border around
the full screen view of an image. </para>
<para>Default: unselected.</para>
</listitem>
</varlistentry>
</variablelist>
</sect3>
</sect2>
</sect1>
<!-- ============= Bugs ================================== -->
<!-- This section is optional and is commented out by default.
You can use it to describe known bugs and limitations of the
program if there are any - please be frank and list all
problems you know of.
<sect1 id="mayapp-bugs">
<title>Known Bugs and Limitations</title>
<para> </para>
</sect1>
-->
<!-- ============= About ================================== -->
<!-- This section contains info about the program (not docs), such as
author's name(s), web page, license, feedback address. This
section is optional: primary place for this info is "About.." box of
the program. However, if you do wish to include this info in the
manual, this is the place to put it. Alternatively, you can put this information in the title page.-->
<sect1 id="myapp-about">
<title>About &app;</title>
<para> &app; was written by GNOME-HACKER
(<email>hacker@gnome.org</email>). To find more information about
&app;, please visit the
<ulink url="http://www.my-gnome-app.org" type="http">MY-GNOME-APP Web
page</ulink>. </para>
<para>
To report a bug or make a suggestion regarding this application or
this manual, follow the directions in the
<ulink url="ghelp:user-guide?feedback-bugs" type="help">Feedback section of the GNOME User Guide</ulink>.
</para>
<para> This program is distributed under the terms of the GNU
General Public license as published by the Free Software
Foundation; either version 2 of the License, or (at your option)
any later version. A
<ulink url="ghelp:gpl" type="help">copy of this license</ulink>
is included with this documentation; another can be found in the file
COPYING included with the source code of this program. </para>
</sect1>
</article>